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main ... v0.1.2

6 changed files with 5 additions and 17 deletions

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@ -1,12 +0,0 @@
# ddServer
This is a simple Webserver, which helps zou creating monsters for a dungeons & dragons game
## Installation
Either clone the repo and build it your self.
- You need to have go installed for that
Or download the latest release and start your server with
```bash
./ddServer
```

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@ -25,7 +25,7 @@ func AboutHandler(content embed.FS) http.HandlerFunc {
}
// Execute the template with the provided data
data := map[string]any{
data := map[string]interface{}{
"Title": "Dungeons & Dragons Monster Generator",
}
err = tmpl.ExecuteTemplate(w, "about", data)

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@ -23,7 +23,7 @@ func ContactHandler(content embed.FS) http.HandlerFunc {
}
// Execute the contact template
err = tmpl.ExecuteTemplate(w, "contact", map[string]any{
err = tmpl.ExecuteTemplate(w, "contact", map[string]interface{}{
"Title": "Dungeons & Dragons Monster Generator",
})
if err != nil {

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@ -42,7 +42,7 @@ func FormHandler(content embed.FS, monsters *[]model.Monster) http.HandlerFunc {
}
// Execute the template and render the response.
data := map[string]any{
data := map[string]interface{}{
"Title": "Dungeons & Dragons Monster Generator",
"Monsters": *monsters,
}

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@ -28,7 +28,7 @@ func MainHandler(content embed.FS, monsters *[]model.Monster) http.HandlerFunc {
defer mu.Unlock()
// Execute the main template with the provided data
err = tmpl.ExecuteTemplate(w, "main", map[string]any{
err = tmpl.ExecuteTemplate(w, "main", map[string]interface{}{
"Title": "Dungeons & Dragons Monster Generator",
"Monsters": *monsters,
})

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@ -24,7 +24,7 @@ func MonsterTableHandler(content embed.FS, monsters *[]model.Monster) http.Handl
}
// Execute the template and pass the necessary data
err = tmpl.ExecuteTemplate(w, "monsterTable", map[string]any{
err = tmpl.ExecuteTemplate(w, "monsterTable", map[string]interface{}{
"Title": "Dungeons & Dragons Monster Generator",
"Monsters": *monsters,
})