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main ... v0.1.1

21 changed files with 250 additions and 1124 deletions

1
.gitignore vendored
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@ -1,3 +1,2 @@
dist/
test_data/

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@ -1,12 +0,0 @@
# ddServer
This is a simple Webserver, which helps zou creating monsters for a dungeons & dragons game
## Installation
Either clone the repo and build it your self.
- You need to have go installed for that
Or download the latest release and start your server with
```bash
./ddServer
```

8
go.mod
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@ -1,11 +1,3 @@
module ddServer
go 1.21.4
require github.com/stretchr/testify v1.8.4
require (
github.com/davecgh/go-spew v1.1.1 // indirect
github.com/pmezard/go-difflib v1.0.0 // indirect
gopkg.in/yaml.v3 v3.0.1 // indirect
)

10
go.sum
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@ -1,10 +0,0 @@
github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
github.com/pmezard/go-difflib v1.0.0 h1:4DBwDE0NGyQoBHbLQYPwSUPoCMWR5BEzIk/f1lZbAQM=
github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZNVY4sRDYZ/4=
github.com/stretchr/testify v1.8.4 h1:CcVxjf3Q8PM0mHUKJCdn+eZZtm5yQwehR5yeSVQQcUk=
github.com/stretchr/testify v1.8.4/go.mod h1:sz/lmYIOXD/1dqDmKjjqLyZ2RngseejIcXlSw2iwfAo=
gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405 h1:yhCVgyC4o1eVCa2tZl7eS0r+SDo693bJlVdllGtEeKM=
gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=
gopkg.in/yaml.v3 v3.0.1 h1:fxVm/GzAzEWqLHuvctI91KS9hhNmmWOoWu0XTYJS7CA=
gopkg.in/yaml.v3 v3.0.1/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=

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@ -7,31 +7,21 @@ import (
"net/http"
)
// AboutHandler returns an http.HandlerFunc that handles requests to the /about endpoint.
// It renders the about.html template and passes in the title "Dungeons & Dragons Monster Generator".
func AboutHandler(content embed.FS) http.HandlerFunc {
log.Print("AboutHandler called")
return func(w http.ResponseWriter, r *http.Request) {
log.Print("AboutHandler request received")
// Parse the template files
tmplFiles := []string{"templates/base.html", "templates/header.html", "templates/main.html", "templates/footer.html", "templates/about.html"}
tmpl, err := template.ParseFS(content, tmplFiles...)
tmpl, err := template.ParseFS(content, "templates/base.html", "templates/header.html", "templates/main.html", "templates/footer.html", "templates/about.html")
if err != nil {
log.Printf("Template parsing error: %v\n", err)
http.Error(w, err.Error(), http.StatusBadRequest)
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
// Execute the template with the provided data
data := map[string]any{
err = tmpl.ExecuteTemplate(w, "about", map[string]interface{}{
"Title": "Dungeons & Dragons Monster Generator",
}
err = tmpl.ExecuteTemplate(w, "about", data)
})
if err != nil {
log.Printf("Template execution error: %v\n", err)
http.Error(w, err.Error(), http.StatusBadRequest)
http.Error(w, err.Error(), http.StatusInternalServerError)
}
}
}

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@ -5,140 +5,87 @@ import (
"log"
"net/http"
"strconv"
"strings"
)
// AddMonster is a http.HandlerFunc that adds a new monster to the Monsters slice.
// It expects a POST request with form data containing the details of the monster.
// The monster is then appended to the Monsters slice and a redirect response is sent.
func AddMonster(Monsters *[]model.Monster) http.HandlerFunc {
log.Print("AddMonster called")
return func(w http.ResponseWriter, r *http.Request) {
// Check if the request method is POST
// TODO
if r.Method != http.MethodPost {
log.Print("Method not allowed")
http.Error(w, "Method not allowed", http.StatusMethodNotAllowed)
return
}
// Parse the form data
err := r.ParseForm()
if err != nil {
log.Printf("Error parsing form data: %s", err.Error())
http.Error(w, err.Error(), http.StatusNoContent)
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
// Create a new monster with the form data
monster := parseMonster(r)
// Lock the Monsters slice, append the monster, and unlock the slice
monster := model.Monster{
Name: r.FormValue("name"),
Source: r.FormValue("source"),
Size: []string{r.FormValue("size")},
Type: r.FormValue("type"),
Alignment: []string{r.FormValue("alignment")},
AC: []model.AC{
{
AC: parseInt(r.FormValue("ac")),
From: []string{r.FormValue("acFrom")},
},
},
HP: model.HP{
Average: parseInt(r.FormValue("hpAverage")),
Formula: r.FormValue("hpFormula"),
},
Speed: model.Speed{
Walk: parseInt(r.FormValue("speed")),
},
Str: parseInt(r.FormValue("str")),
Dex: parseInt(r.FormValue("dex")),
Con: parseInt(r.FormValue("con")),
Int: parseInt(r.FormValue("int")),
Wis: parseInt(r.FormValue("wis")),
Cha: parseInt(r.FormValue("cha")),
Save: model.Save{
Dex: r.FormValue("saveDex"),
Con: r.FormValue("saveCon"),
Wis: r.FormValue("saveWis"),
},
Skill: model.Skill{
Perception: r.FormValue("perception"),
Stealth: r.FormValue("stealth"),
},
DamageRes: []string{r.FormValue("damageRes")},
Senses: []string{r.FormValue("senses")},
Languages: []string{r.FormValue("languages")},
CR: r.FormValue("cr"),
Traits: []model.Trait{
{
Name: r.FormValue("traitName"),
Entries: []string{r.FormValue("traitEntry")},
},
},
Actions: []model.Action{
{
Name: r.FormValue("actionName"),
Entries: []string{r.FormValue("actionEntry")},
},
},
}
mu.Lock()
defer mu.Unlock()
*Monsters = append(*Monsters, monster)
// Log the number of monsters and redirect to the monster table
log.Printf("Monster added. Number of monsters now: %d\n", len(*Monsters))
log.Printf("Monster hinzugefügt. Anzahl der Monster jetzt: %d\n", len(*Monsters))
http.Redirect(w, r, "/monsterTable", http.StatusFound)
}
}
// parseInt converts a string to an integer and returns 0 if the conversion fails
// parseInt konvertiert einen String zu einem Integer und gibt 0 zurück, wenn die Konvertierung fehlschlägt
func parseInt(s string) int {
// Add logging statement to print the input string
log.Println("Input string:", s)
// Atoi is used to convert the string to an integer
i, err := strconv.Atoi(s)
// If there is an error in the conversion, return 0 and log the error
if err != nil {
log.Println("Conversion error:", err)
return 0
}
// Log the converted integer
log.Println("Converted integer:", i)
// Return the converted integer
return i
}
// parseMonster parses the Monster from monsterForm.html and return it.
func parseMonster(r *http.Request) model.Monster {
return model.Monster{
Name: r.FormValue("name"),
Source: r.FormValue("source"),
Size: []string{r.FormValue("size")},
Type: strings.ToLower(r.FormValue("type")),
Alignment: []string{r.FormValue("alignment")},
AC: []model.AC{
{
AC: parseInt(r.FormValue("ac")),
From: []string{r.FormValue("acFrom")},
},
},
HP: model.HP{
Average: parseInt(r.FormValue("hpAverage")),
Formula: r.FormValue("hpFormula"),
},
Speed: model.Speed{
Walk: parseInt(r.FormValue("walk")),
Burrow: parseInt(r.FormValue("burrow")),
Fly: parseInt(r.FormValue("fly")),
Swim: parseInt(r.FormValue("swim")),
Climb: parseInt(r.FormValue("climb")),
},
Str: parseInt(r.FormValue("str")),
Dex: parseInt(r.FormValue("dex")),
Con: parseInt(r.FormValue("con")),
Int: parseInt(r.FormValue("int")),
Wis: parseInt(r.FormValue("wis")),
Cha: parseInt(r.FormValue("cha")),
Save: model.Save{
Dex: r.FormValue("saveDex"),
Con: r.FormValue("saveCon"),
Wis: r.FormValue("saveWis"),
Str: r.FormValue("saveStr"),
Cha: r.FormValue("saveCha"),
Int: r.FormValue("saveInt"),
},
Skill: model.Skill{
Perception: r.FormValue("perception"),
Stealth: r.FormValue("stealth"),
Acrobatics: r.FormValue("acrobatics"),
AnimalHandling: r.FormValue("animalHandling"),
Arcana: r.FormValue("arcana"),
Athletics: r.FormValue("athletics"),
Deception: r.FormValue("deception"),
History: r.FormValue("history"),
Insight: r.FormValue("insight"),
Intimidation: r.FormValue("intimidation"),
Investigation: r.FormValue("investigation"),
Medicine: r.FormValue("medicine"),
Nature: r.FormValue("nature"),
Performance: r.FormValue("performance"),
Persuasion: r.FormValue("persuasion"),
SleightOfHand: r.FormValue("sleightOfHand"),
Survival: r.FormValue("survival"),
Religion: r.FormValue("religion"),
},
Resist: []string{r.FormValue("resist")},
ConditionImmune: []string{r.FormValue("conditionImmune")},
Immune: []string{r.FormValue("immune")},
Vulnerable: []string{r.FormValue("vulnerable")},
Senses: []string{r.FormValue("senses")},
Languages: []string{r.FormValue("languages")},
CR: r.FormValue("cr"),
Traits: []model.Trait{
{
Name: r.FormValue("traitName"),
Entries: []string{r.FormValue("traitEntry")},
},
},
Actions: []model.Action{
{
Name: r.FormValue("actionName"),
Entries: []string{r.FormValue("actionEntry")},
},
},
}
}

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@ -7,23 +7,16 @@ import (
"net/http"
)
// ContactHandler handles the contact page request.
// It takes the content embed.FS as a parameter and returns an http.HandlerFunc.
// The returned http.HandlerFunc renders the contact page using the provided templates.
func ContactHandler(content embed.FS) http.HandlerFunc {
log.Print("ContactHandler called")
return func(w http.ResponseWriter, r *http.Request) {
log.Print("ContactHandler called")
// Parse the templates
tmpl, err := template.ParseFS(content, "templates/base.html", "templates/header.html", "templates/main.html", "templates/footer.html", "templates/about.html", "templates/contact.html")
if err != nil {
log.Printf("Template parsing error: %v\n", err)
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
// Execute the contact template
err = tmpl.ExecuteTemplate(w, "contact", map[string]any{
err = tmpl.ExecuteTemplate(w, "contact", map[string]interface{}{
"Title": "Dungeons & Dragons Monster Generator",
})
if err != nil {

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@ -8,49 +8,25 @@ import (
"net/http"
)
// FormHandler returns an http.HandlerFunc that handles form submissions.
// It takes the content embed.FS, a pointer to a slice of model.Monster,
// and a filename string as parameters.
// The function parses the template files from the content FS,
// executes the template with the provided data, and renders it as a response.
func FormHandler(content embed.FS, monsters *[]model.Monster) http.HandlerFunc {
func FormHandler(content embed.FS, monsters *[]model.Monster, filename string) http.HandlerFunc {
log.Print("FormHandler called")
// Lock the mutex to ensure exclusive access to the monsters slice.
mu.Lock()
defer mu.Unlock()
return func(w http.ResponseWriter, r *http.Request) {
log.Print("FormHandler handler called")
// Parse the template files.
templateFiles := []string{
"templates/base.html",
"templates/header.html",
"templates/main.html",
"templates/footer.html",
"templates/monsterForm.html",
"templates/monster.html",
"templates/skills.html",
"templates/monsterTable.html",
}
tmpl, err := template.ParseFS(content, templateFiles...)
tmpl, err := template.ParseFS(content, "templates/base.html", "templates/header.html", "templates/main.html", "templates/footer.html", "templates/monsterForm.html", "templates/monster.html", "templates/monsterTable.html")
if err != nil {
log.Printf("Template parsing error: %v\n", err)
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
// Execute the template and render the response.
data := map[string]any{
err = tmpl.ExecuteTemplate(w, "base", map[string]interface{}{
"Title": "Dungeons & Dragons Monster Generator",
"Monsters": *monsters,
}
err = tmpl.ExecuteTemplate(w, "base", data)
})
if err != nil {
log.Printf("Template execution error: %v\n", err)
http.Error(w, err.Error(), http.StatusInternalServerError)
}
log.Printf("Template rendered with %d Monsters\n", len(*monsters))
log.Printf("Template mit %d Monstern gerendert\n", len(*monsters))
}
}

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@ -8,27 +8,20 @@ import (
"net/http"
)
// MainHandler handles the main HTTP request.
// It returns an http.HandlerFunc that renders the main page
// with the provided content and monsters.
// MainHandler
func MainHandler(content embed.FS, monsters *[]model.Monster) http.HandlerFunc {
log.Print("MainHandler called")
return func(w http.ResponseWriter, r *http.Request) {
log.Print("MainHandler called")
// Parse the templates from the embedded file system
tmpl, err := template.ParseFS(content, "templates/main.html", "templates/monsterForm.html", "templates/monster.html", "templates/monsterTable.html", "templates/base.html")
if err != nil {
log.Printf("Template parsing error: %v\n", err)
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
// Lock the mutex to ensure exclusive access to the monsters slice
mu.Lock()
defer mu.Unlock()
// Execute the main template with the provided data
err = tmpl.ExecuteTemplate(w, "main", map[string]any{
err = tmpl.ExecuteTemplate(w, "main", map[string]interface{}{
"Title": "Dungeons & Dragons Monster Generator",
"Monsters": *monsters,
})

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@ -8,23 +8,16 @@ import (
"net/http"
)
// MonsterTableHandler returns a http.HandlerFunc that handles requests to display a table of monsters.
func MonsterTableHandler(content embed.FS, monsters *[]model.Monster) http.HandlerFunc {
log.Print("MonsterTableHandler called")
log.Print("AboutHandler called")
return func(w http.ResponseWriter, r *http.Request) {
log.Print("Handling request for monster table")
// Parse the template files
tmpl, err := template.ParseFS(content, "templates/base.html", "templates/header.html", "templates/main.html", "templates/footer.html", "templates/monsterTable.html", "templates/monster.html")
if err != nil {
log.Printf("Template parsing error: %v\n", err)
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
// Execute the template and pass the necessary data
err = tmpl.ExecuteTemplate(w, "monsterTable", map[string]any{
err = tmpl.ExecuteTemplate(w, "monsterTable", map[string]interface{}{
"Title": "Dungeons & Dragons Monster Generator",
"Monsters": *monsters,
})

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@ -1,142 +0,0 @@
package handlers
import (
"embed"
"html/template"
"log"
"net/http"
"strconv"
)
// SkillCalculationHandler ist ein http.HandlerFunc, der von htmx getriggert wird,
// wenn der Benutzer Einträge in bestimmten Feldern macht, und dann die Skill-Felder befüllt.
func SkillCalculationHandler(content embed.FS) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
log.Print("SkillCalculationHandler called")
// Überprüfen Sie, ob die Anfrage eine POST-Anfrage ist.
if r.Method != http.MethodPost {
log.Print("Method not allowed")
http.Error(w, "Method not allowed", http.StatusMethodNotAllowed)
return
}
// Parse Formulardaten.
err := r.ParseForm()
if err != nil {
log.Printf("Error parsing form data: %v", err)
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
tmplFiles := []string{"templates/base.html", "templates/header.html", "templates/skills.html", "templates/main.html", "templates/footer.html", "templates/about.html"}
tmpl, err := template.ParseFS(content, tmplFiles...)
if err != nil {
log.Printf("Template parsing error: %v\n", err)
http.Error(w, err.Error(), http.StatusBadRequest)
return
}
str := parseFieldValue(r.FormValue("str"))
dex := parseFieldValue(r.FormValue("dex"))
int := parseFieldValue(r.FormValue("int"))
cha := parseFieldValue(r.FormValue("cha"))
wis := parseFieldValue(r.FormValue("wis"))
cr := parseFieldValue(r.FormValue("cr"))
crBonus := calcBonus(cr)
skillValues := map[string]string{
"acrobatics": strconv.Itoa(calcAbilityScore(dex) + crBonus),
"animalHandling": strconv.Itoa(calcAbilityScore(wis) + crBonus),
"arcana": strconv.Itoa(calcAbilityScore(int) + crBonus),
"athletics": strconv.Itoa(calcAbilityScore(str) + crBonus),
"deception": strconv.Itoa(calcAbilityScore(cha) + crBonus),
"history": strconv.Itoa(calcAbilityScore(int) + crBonus),
"insight": strconv.Itoa(calcAbilityScore(wis) + crBonus),
"intimidation": strconv.Itoa(calcAbilityScore(cha) + crBonus),
"investigation": strconv.Itoa(calcAbilityScore(int) + crBonus),
"medicine": strconv.Itoa(calcAbilityScore(wis) + crBonus),
"nature": strconv.Itoa(calcAbilityScore(int) + crBonus),
"perception": strconv.Itoa(calcAbilityScore(wis) + crBonus),
"performance": strconv.Itoa(calcAbilityScore(cha) + crBonus),
"persuasion": strconv.Itoa(calcAbilityScore(cha) + crBonus),
"religion": strconv.Itoa(calcAbilityScore(int) + crBonus),
"sleightOfHand": strconv.Itoa(calcAbilityScore(dex) + crBonus),
"stealth": strconv.Itoa(calcAbilityScore(dex) + crBonus),
"survival": strconv.Itoa(calcAbilityScore(wis) + crBonus),
}
err = tmpl.ExecuteTemplate(w, "skills", skillValues)
if err != nil {
log.Printf("Template execution error: %v\n", err)
http.Error(w, err.Error(), http.StatusBadRequest)
}
}
}
func calcBonus(cr int) int {
if cr >= 0 && cr < 5 {
return 2
} else if cr >= 5 && cr < 9 {
return 3
} else if cr >= 9 && cr < 14 {
return 4
} else if cr >= 14 && cr < 18 {
return 5
} else if cr >= 18 && cr < 21 {
return 6
} else if cr >= 21 && cr < 25 {
return 7
} else if cr >= 25 && cr < 28 {
return 8
} else if cr >= 28 && cr < 31 {
return 9
} else {
return 0
}
}
func calcAbilityScore(val int) int {
if val < 2 {
return -5
} else if val >= 2 && val < 4 {
return -4
} else if val >= 4 && val < 6 {
return -3
} else if val >= 6 && val < 8 {
return -2
} else if val >= 8 && val < 10 {
return -1
} else if val >= 10 && val < 12 {
return 0
} else if val >= 12 && val < 14 {
return 1
} else if val >= 14 && val < 16 {
return 2
} else if val >= 16 && val < 18 {
return 3
} else if val >= 18 && val < 20 {
return 4
} else if val >= 20 && val < 22 {
return 5
} else if val >= 22 && val < 24 {
return 6
} else if val >= 24 && val < 26 {
return 7
} else if val >= 26 && val < 28 {
return 8
} else if val >= 28 && val < 30 {
return 9
} else {
return 10
}
}
func parseFieldValue(value string) int {
val, err := strconv.Atoi(value)
if err != nil {
log.Printf("Error converting field value to integer: %v", err)
return 0
}
return val
}

View file

@ -13,59 +13,53 @@ import (
var mu sync.Mutex
// SubmitHandler processes the form data.
// submitHandler verarbeitet die Formulardaten
func SubmitHandler(content embed.FS, chars *[]model.Character, Monsters *[]model.Monster, filename string) http.HandlerFunc {
log.Print("SubmitHandler called")
return func(w http.ResponseWriter, r *http.Request) {
log.Print("SubmitHandler called")
if r.Method != http.MethodPost {
http.Error(w, "Method not allowed", http.StatusMethodNotAllowed)
return
}
// Parse form data.
// Formulardaten parsen
err := r.ParseForm()
if err != nil {
log.Printf("Error parsing form data: %v", err)
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
// Create monster object.
// Monster-Objekt erstellen
filename := r.FormValue("filename")
// Create or update character object.
// Charakter-Objekt erstellen oder aktualisieren
mu.Lock()
defer mu.Unlock()
char := model.GetOrCreateCharacter(filename, *chars)
char.Monster = append(char.Monster, *Monsters...)
// Convert character data to JSON.
// Charakterdaten in JSON umwandeln
charJSON, err := json.Marshal(char)
if err != nil {
log.Printf("Error marshalling character data to JSON: %v", err)
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
// Write JSON data to file.
// JSON-Daten in die Datei schreiben
err = model.WriteToFile(filename, charJSON)
if err != nil {
log.Printf("Error writing JSON data to file: %v", err)
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
// Read file contents.
// Dateiinhalt lesen
fileContent, err := os.ReadFile(filename)
if err != nil {
log.Printf("Error reading file contents: %v", err)
http.Error(w, err.Error(), http.StatusInternalServerError)
return
}
// Offer file for download.
// Datei zum Download anbieten
w.Header().Set("Content-Disposition", fmt.Sprintf("attachment; filename=%s", filename))
w.Header().Set("Content-Type", "application/json")
w.Write(fileContent)

42
main.go
View file

@ -20,54 +20,40 @@ var (
Monsters []model.Monster
)
// main is the entry point of the program.
func main() {
filename := ""
// Create a new ServeMux instance
routes := http.NewServeMux()
// Register the handlers for different routes
routes.HandleFunc("/", handlers.FormHandler(content, &Monsters))
routes.HandleFunc("/submit", handlers.SubmitHandler(content, &chars, &Monsters, filename))
routes.Handle("/images/", http.StripPrefix("/images/", http.FileServer(http.FS(content))))
routes.HandleFunc("/addMonster", handlers.AddMonster(&Monsters))
routes.HandleFunc("/main", handlers.MainHandler(content, &Monsters))
routes.HandleFunc("/about", handlers.AboutHandler(content))
routes.HandleFunc("/contact", handlers.ContactHandler(content))
routes.HandleFunc("/monsterTable", handlers.MonsterTableHandler(content, &Monsters))
routes.HandleFunc("/calculate-skills", handlers.SkillCalculationHandler(content))
// Print the message indicating that 'static' has been included.
log.Printf("Eingebunden is %v\n", static)
// Load the CSS file.
http.HandleFunc("/", handlers.FormHandler(content, &Monsters, filename))
http.HandleFunc("/submit", handlers.SubmitHandler(content, &chars, &Monsters, filename))
http.Handle("/images/", http.StripPrefix("/images/", http.FileServer(http.FS(content))))
http.HandleFunc("/addMonster", handlers.AddMonster(&Monsters))
http.HandleFunc("/main", handlers.MainHandler(content, &Monsters))
http.HandleFunc("/about", handlers.AboutHandler(content))
http.HandleFunc("/contact", handlers.ContactHandler(content))
http.HandleFunc("/monsterTable", handlers.MonsterTableHandler(content, &Monsters))
// Lade die CSS-Datei
css, err := loadCSS(static)
if err != nil {
log.Fatal(err)
}
// Add a route for the CSS file
routes.HandleFunc("/static/darkly_bulmawatch.css", func(w http.ResponseWriter, r *http.Request) {
// Füge eine Route für die CSS-Datei hinzu
http.HandleFunc("/static/darkly_bulmawatch.css", func(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "text/css")
w.Write([]byte(css))
})
// Print the message indicating that the server has started.
log.Print("Server gestartet, erreichbar unter http://localhost:8080")
// Start the server and listen for incoming requests on port 8080.
log.Fatal(http.ListenAndServe(":8080", routes))
http.ListenAndServe(":8080", nil)
}
// loadCSS reads the CSS file from the embedded filesystem.
// It takes the content embed.FS as input.
// It returns the content of the CSS file as a string and an error if any.
// loadCSS liest die CSS-Datei aus dem eingebetteten Dateisystem.
func loadCSS(content embed.FS) (string, error) {
// Read the CSS file "static/darkly_bulmawatch.css" from the embedded filesystem
file, err := content.ReadFile("static/darkly_bulmawatch.css")
if err != nil {
return "", err
}
// Convert the file content to a string and return
return string(file), nil
}

View file

@ -1,176 +0,0 @@
package main
import (
"ddServer/handlers"
"log"
"net/http"
"net/http/httptest"
"net/url"
"os"
"path/filepath"
"strings"
"testing"
"github.com/stretchr/testify/assert"
)
func TestMain(t *testing.T) {
// Test case 1: Check if the root route ("/") returns the expected response.
t.Run("Root Route", func(t *testing.T) {
req, _ := http.NewRequest("GET", "/", nil)
rr := httptest.NewRecorder()
handler := http.HandlerFunc(handlers.FormHandler(content, &Monsters))
handler.ServeHTTP(rr, req)
assert.Equal(t, http.StatusOK, rr.Code)
})
// Test case 2: Check if the "/submit" route returns the expected response.
t.Run("Submit Route", func(t *testing.T) {
dir, err := filepath.Abs("test_data")
if err != nil {
log.Fatal(err)
}
filename := filepath.Join(dir, "monster.json")
EnsureDirExists(dir)
formData := url.Values{
"filename": {filename},
"name": {"Monster Name"},
"source": {"Monster Source"},
"size": {"Monster Size"},
"type": {"Monster Type"},
"alignment": {"Monster Alignment"},
"ac": {"15"}, // Beispielwert für AC
"acFrom": {"Natural Armor"}, // Beispielwert für AC From
"hpAverage": {"30"}, // Beispielwert für HP Average
"hpFormula": {"2d10+5"}, // Beispielwert für HP Formula
"speed": {"30"}, // Beispielwert für Speed
"str": {"16"}, // Beispielwert für Str
"dex": {"14"}, // Beispielwert für Dex
"con": {"18"}, // Beispielwert für Con
"int": {"10"}, // Beispielwert für Int
"wis": {"12"}, // Beispielwert für Wis
"cha": {"8"}, // Beispielwert für Cha
"saveDex": {"+2"}, // Beispielwert für Save Dex
"saveCon": {"+4"}, // Beispielwert für Save Con
"saveWis": {"+1"}, // Beispielwert für Save Wis
"perception": {"+3"}, // Beispielwert für Perception
"stealth": {"+2"}, // Beispielwert für Stealth
"damageRes": {"Fire, Cold"}, // Beispielwert für Damage Resistances
"senses": {"Darkvision"}, // Beispielwert für Senses
"languages": {"Common"}, // Beispielwert für Languages
"cr": {"2"}, // Beispielwert für CR
"traitName": {"Trait Name"}, // Beispielwert für Trait Name
"traitEntry": {"Trait Entry"}, // Beispielwert für Trait Entry
"actionName": {"Action Name"}, // Beispielwert für Action Name
"actionEntry": {"Action Entry"}, // Beispielwert für Action Entry
}
log.Println("Writing data to file:", filename)
req, _ := http.NewRequest("POST", "/submit", strings.NewReader(formData.Encode()))
req.Header.Set("Content-Type", "application/x-www-form-urlencoded")
rr := httptest.NewRecorder()
handler := http.HandlerFunc(handlers.SubmitHandler(content, &chars, &Monsters, filename))
handler.ServeHTTP(rr, req)
assert.Equal(t, http.StatusOK, rr.Code)
})
// Test case 3: Check if the "/images/" route returns the expected response.
t.Run("Images Route", func(t *testing.T) {
req, _ := http.NewRequest("GET", "/images/", nil)
rr := httptest.NewRecorder()
handler := http.StripPrefix("/images/", http.FileServer(http.FS(content)))
handler.ServeHTTP(rr, req)
assert.Equal(t, http.StatusOK, rr.Code)
})
// Test case 4: Check if the "/addMonster" route returns the expected response.
t.Run("AddMonster Route", func(t *testing.T) {
dir, err := filepath.Abs("test_data")
if err != nil {
log.Fatal(err)
}
filename := filepath.Join(dir, "monster.json")
EnsureDirExists(dir)
formData := url.Values{
"filename": {filename},
"name": {"Monster Name"},
"source": {"Monster Source"},
"size": {"Monster Size"},
"type": {"Monster Type"},
"alignment": {"Monster Alignment"},
"ac": {"15"}, // Beispielwert für AC
"acFrom": {"Natural Armor"}, // Beispielwert für AC From
"hpAverage": {"30"}, // Beispielwert für HP Average
"hpFormula": {"2d10+5"}, // Beispielwert für HP Formula
"speed": {"30"}, // Beispielwert für Speed
"str": {"16"}, // Beispielwert für Str
"dex": {"14"}, // Beispielwert für Dex
"con": {"18"}, // Beispielwert für Con
"int": {"10"}, // Beispielwert für Int
"wis": {"12"}, // Beispielwert für Wis
"cha": {"8"}, // Beispielwert für Cha
"saveDex": {"+2"}, // Beispielwert für Save Dex
"saveCon": {"+4"}, // Beispielwert für Save Con
"saveWis": {"+1"}, // Beispielwert für Save Wis
"perception": {"+3"}, // Beispielwert für Perception
"stealth": {"+2"}, // Beispielwert für Stealth
"damageRes": {"Fire, Cold"}, // Beispielwert für Damage Resistances
"senses": {"Darkvision"}, // Beispielwert für Senses
"languages": {"Common"}, // Beispielwert für Languages
"cr": {"2"}, // Beispielwert für CR
"traitName": {"Trait Name"}, // Beispielwert für Trait Name
"traitEntry": {"Trait Entry"}, // Beispielwert für Trait Entry
"actionName": {"Action Name"}, // Beispielwert für Action Name
"actionEntry": {"Action Entry"}, // Beispielwert für Action Entry
}
req, _ := http.NewRequest("POST", "/addMonster", strings.NewReader(formData.Encode()))
req.Header.Set("Content-Type", "application/x-www-form-urlencoded")
rr := httptest.NewRecorder()
handler := http.HandlerFunc(handlers.SubmitHandler(content, &chars, &Monsters, filename))
handler.ServeHTTP(rr, req)
assert.Equal(t, http.StatusOK, rr.Code)
})
// Test case 5: Check if the "/main" route returns the expected response.
t.Run("Main Route", func(t *testing.T) {
req, _ := http.NewRequest("GET", "/main", nil)
rr := httptest.NewRecorder()
handler := http.HandlerFunc(handlers.MainHandler(content, &Monsters))
handler.ServeHTTP(rr, req)
assert.Equal(t, http.StatusOK, rr.Code)
})
// Test case 6: Check if the "/about" route returns the expected response.
t.Run("About Route", func(t *testing.T) {
req, _ := http.NewRequest("GET", "/about", nil)
rr := httptest.NewRecorder()
handler := http.HandlerFunc(handlers.AboutHandler(content))
handler.ServeHTTP(rr, req)
assert.Equal(t, http.StatusOK, rr.Code)
})
// Test case 7: Check if the "/contact" route returns the expected response.
t.Run("Contact Route", func(t *testing.T) {
req, _ := http.NewRequest("GET", "/contact", nil)
rr := httptest.NewRecorder()
handler := http.HandlerFunc(handlers.ContactHandler(content))
handler.ServeHTTP(rr, req)
assert.Equal(t, http.StatusOK, rr.Code)
})
}
func EnsureDirExists(dir string) error {
err := os.MkdirAll(dir, os.ModePerm)
if err != nil {
log.Println("Error creating directory:", err)
}
return err
}

View file

@ -2,38 +2,34 @@ package model
import (
"fmt"
"log"
"os"
"time"
)
// Monster struct für die Daten des Monsters
type Monster struct {
Save Save `json:"save"`
Skill Skill `json:"skill"`
HP HP `json:"hp"`
Source string `json:"source"`
CR string `json:"cr"`
Type string `json:"type"`
Name string `json:"name"`
Vulnerable []string `json:"vulnerable"`
ConditionImmune []string `json:"conditionImmune"`
Resist []string `json:"resist"`
Immune []string `json:"immune"`
Traits []Trait `json:"trait"`
AC []AC `json:"ac"`
Alignment []string `json:"alignment"`
Senses []string `json:"senses"`
Languages []string `json:"languages"`
Size []string `json:"size"`
Actions []Action `json:"action"`
Speed Speed `json:"speed"`
Str int `json:"str"`
Dex int `json:"dex"`
Con int `json:"con"`
Int int `json:"int"`
Wis int `json:"wis"`
Cha int `json:"cha"`
Save Save `json:"save"`
Skill Skill `json:"skill"`
HP HP `json:"hp"`
Source string `json:"source"`
CR string `json:"cr"`
Type string `json:"type"`
Name string `json:"name"`
DamageRes []string `json:"damageResistances"`
Traits []Trait `json:"trait"`
AC []AC `json:"ac"`
Alignment []string `json:"alignment"`
Senses []string `json:"senses"`
Languages []string `json:"languages"`
Size []string `json:"size"`
Actions []Action `json:"action"`
Speed Speed `json:"speed"`
Str int `json:"str"`
Dex int `json:"dex"`
Con int `json:"con"`
Int int `json:"int"`
Wis int `json:"wis"`
Cha int `json:"cha"`
}
type AC struct {
@ -47,41 +43,18 @@ type HP struct {
}
type Speed struct {
Walk int `json:"walk"`
Burrow int `json:"burrow"`
Climb int `json:"climb"`
Fly int `json:"fly"`
Swim int `json:"swim"`
Walk int `json:"walk"`
}
type Save struct {
Dex string `json:"dex"`
Con string `json:"con"`
Wis string `json:"wis"`
Cha string `json:"cha"`
Str string `json:"str"`
Int string `json:"int"`
}
type Skill struct {
Stealth string `json:"stealth"`
Acrobatics string `json:"acrobatics"`
AnimalHandling string `json:"animalHandling"`
Arcana string `json:"arcana"`
Athletics string `json:"athletics"`
Deception string `json:"deception"`
History string `json:"history"`
Insight string `json:"insight"`
Intimidation string `json:"intimidation"`
Investigation string `json:"investigation"`
Medicine string `json:"medicine"`
Nature string `json:"nature"`
Perception string `json:"perception"`
Performance string `json:"performance"`
Persuasion string `json:"persuasion"`
SleightOfHand string `json:"sleightOfHand"`
Survival string `json:"survival"`
Religion string `json:"religion"`
Perception string `json:"perception"`
Stealth string `json:"stealth"`
}
type Trait struct {
@ -116,47 +89,32 @@ type Source struct {
ConvertedBy []string `json:"convertedBy"`
}
// WriteToFile writes data to a file.
// It takes in a filename string and a data byte slice.
// It returns an error if there was an issue writing to the file, otherwise it returns nil.
// writeToFile schreibt Daten in eine Datei
func WriteToFile(filename string, data []byte) error {
log.Println("Writing data to file:", filename)
// Create a file with the given filename
file, err := os.Create(filename)
if err != nil {
log.Println("Error creating file:", err)
return err
}
defer func() {
if err := file.Close(); err != nil {
log.Println("Error closing file:", err)
}
}()
defer file.Close()
// Write the data to the file
n, err := file.Write(data)
_, err = file.Write(data)
if err != nil {
log.Println("Error writing to file:", err)
return err
}
log.Printf("Successfully wrote %d bytes to file", n)
return nil
}
// getOrCreateCharacter returns the current character object or creates a new one
// getOrCreateCharacter gibt das aktuelle Charakterobjekt zurück oder erstellt ein neues
func GetOrCreateCharacter(filename string, chars []Character) Character {
// Check if there is an empty character object
for _, char := range chars {
if char.Meta.DateLastModified == 0 {
// Return the empty character object
log.Println("Returning existing character object")
// Ein leeres Charakterobjekt wurde gefunden
return char
}
}
// Create a new character object
// Erstelle ein neues Charakterobjekt
now := time.Now().Unix()
newChar := Character{
Meta: Meta{
@ -176,10 +134,7 @@ func GetOrCreateCharacter(filename string, chars []Character) Character {
Monster: []Monster{},
}
// Append the new character object to the list of characters
chars = append(chars, newChar)
// Return the newly created character object
log.Println("Returning newly created character object")
return newChar
}

View file

@ -1,19 +1,15 @@
{{ define "about" }}
<!-- Start of about section -->
<div class="tile is-parent">
<div class="tile is-child card ">
<div class="card-content">
<div class="media-content">
<!-- Title -->
<p class="title is-4">About Us</p>
</div>
<div class="content">
<!-- Description -->
<p>Welcome to the Dungeons and Dragons Monster Generator website! We are a team of enthusiasts...</p>
</div>
</div>
</div>
</div>
<!-- End of about section -->
</div>
{{ end }}

View file

@ -13,6 +13,7 @@
<ul>
<li>Email: example@example.com</li>
<li>Phone: +123456789</li>
<!-- Add more contact information -->
</ul>
</div>

View file

@ -1,109 +1,83 @@
{{ define "main" }}
<div class="tile is-parent">
<div class="tile is-child card ">
<div class="card-content">
<div class="media-content">
<p class="title is-4">Monster Form</p>
<div class="tile is-child card ">
<div class="card-content">
<div class="media-content">
<p class="title is-4">Monster Form</p>
</div>
<div class="content">
<form action="/submit" method="post" class="">
<div class="field">
<td><label for="filename">Filename:</label></td>
<div class="control"><input type="text" name="filename" required placeholder="Dateiname"
class="input input-bordered w-full max-w-xs">
</div>
<div class="content">
<form action="/submit" method="post" class="">
<div class="field">
<td><label for="filename">Filename:</label></td>
<div class="control"><input type="text" name="filename" required placeholder="Dateiname"
class="input input-bordered w-full max-w-xs">
</div>
</div>
<div class="field">
<div class="control">
<button type="button" hx-post="/addMonster" hx-trigger="click" hx-target="#monster-table"
hx-swap="outerHTML" class="button is-info" hx-boost="true">Add
Monster</button>
</div>
</div>
{{ template "monsterform" . }}
<input type="hidden" name="filename" value="{{.Filename}}">
<input type="submit" value="Submit" class="button is-primary">
</form>
</div>
<div class="field">
<div class="control">
<button type="button" hx-post="/addMonster" hx-trigger="click" hx-target="#monster-table"
hx-swap="outerHTML" class="button is-info" hx-boost="true">Add
Monster</button>
</div>
</div>
</div>
{{ template "monsterform" . }}
<input type="hidden" name="filename" value="{{.Filename}}">
<input type="submit" value="Submit" class="button is-primary">
</form>
</div>
</div>
</div>
</div>
<div class="tile is-parent">
<div class="tile is-child card">
<div class="card-content">
<div class="media-content">
<p class="title is-4 is-centered">Existing Monsters</p>
</div>
<div class="table-container">
<table class="table">
<colgroup>
<col style="width: 100px;">
<col style="width: 100px;">
</colgroup>
<thead>
<tr>
<th>Name</th>
<th>Source</th>
<th>Size</th>
<th>Type</th>
<th>Alignment</th>
<th>AC</th>
<th>AC Form</th>
<th>HP Average</th>
<th>HP Formula</th>
<th>Walk</th>
<th>Swim</th>
<th>Burrow</th>
<th>Climb</th>
<th>Fly</th>
<th>Str</th>
<th>Dex</th>
<th>Con</th>
<th>Int</th>
<th>Wis</th>
<th>Cha</th>
<th>Save Dex</th>
<th>Save Con</th>
<th>Save Wis</th>
<th>Save Str</th>
<th>Save Con</th>
<th>Save Cha</th>
<th>Perception</th>
<th>Stealth</th>
<th>Acrobatics</th>
<th>AnimalHandling</th>
<th>Arcana</th>
<th>Athletics</th>
<th>Deception</th>
<th>History</th>
<th>Insight</th>
<th>Intimidation</th>
<th>Investigation</th>
<th>Medicine</th>
<th>Nature</th>
<th>Performance</th>
<th>Persuasion</th>
<th>SleightOfHand</th>
<th>Survival</th>
<th>Religion</th>
<th>Damage Resistance</th>
<th>Damage Immune</th>
<th>Vulnerable</th>
<th>Condition Immune</th>
<th>Senses</th>
<th>Languages</th>
<th>CR</th>
<th>Trait Name</th>
<th>Trait Entry</th>
<th>Action Name</th>
<th>Action Entry</th>
</tr>
</thead>
{{ template "monsterTable" }}
</table>
</div>
</div>
<div class="tile is-child card">
<div class="card-content">
<div class="media-content">
<p class="title is-4 is-centered">Existing Monsters</p>
</div>
<div class="table-container">
<table class="table">
<colgroup>
<col style="width: 100px;">
<col style="width: 100px;">
</colgroup>
<thead>
<tr>
<th>Name</th>
<th>Source</th>
<th>Size</th>
<th>Type</th>
<th>Alignment</th>
<th>AC</th>
<th>AC Form</th>
<th>HP Average</th>
<th>HP Formula</th>
<th>Speed</th>
<th>Str</th>
<th>Dex</th>
<th>Con</th>
<th>Int</th>
<th>Wis</th>
<th>Cha</th>
<th>Save Dex</th>
<th>Save Con</th>
<th>Savve Wis</th>
<th>Perception</th>
<th>Stealth</th>
<th>Damage Resistance</th>
<th>Senses</th>
<th>Languages</th>
<th>CR</th>
<th>Trait Name</th>
<th>Trait Entry</th>
<th>Action Name</th>
<th>Action Entry</th>
</tr>
</thead>
{{ template "monsterTable" }}
</table>
</div>
</div>
</div>
</div>
</div>
{{ end }}

View file

@ -10,10 +10,6 @@
<td>{{.HP.Average}}</td>
<td>{{.HP.Formula}}</td>
<td>{{.Speed.Walk}}</td>
<td>{{.Speed.Swim}}</td>
<td>{{.Speed.Burrow}}</td>
<td>{{.Speed.Climb}}</td>
<td>{{.Speed.Fly}}</td>
<td>{{.Str}}</td>
<td>{{.Dex}}</td>
<td>{{.Con}}</td>
@ -23,31 +19,9 @@
<td>{{.Save.Dex}}</td>
<td>{{.Save.Con}}</td>
<td>{{.Save.Wis}}</td>
<td>{{.Save.Str}}</td>
<td>{{.Save.Con}}</td>
<td>{{.Save.Cha}}</td>
<td>{{.Skill.Perception}}</td>
<td>{{.Skill.Stealth}}</td>
<td>{{.Skill.Acrobatics}}</td>
<td>{{.Skill.AnimalHandling}}</td>
<td>{{.Skill.Arcana}}</td>
<td>{{.Skill.Athletics}}</td>
<td>{{.Skill.Deception}}</td>
<td>{{.Skill.History}}</td>
<td>{{.Skill.Insight}}</td>
<td>{{.Skill.Intimidation}}</td>
<td>{{.Skill.Investigation}}</td>
<td>{{.Skill.Medicine}}</td>
<td>{{.Skill.Nature}}</td>
<td>{{.Skill.Performance}}</td>
<td>{{.Skill.Persuasion}}</td>
<td>{{.Skill.SleightOfHand}}</td>
<td>{{.Skill.Survival}}</td>
<td>{{.Skill.Religion}}</td>
<td>{{range .Resist}}{{.}}{{end}}</td>
<td>{{range .Immune}}{{.}}{{end}}</td>
<td>{{range .Vulnerable}}{{.}}{{end}}</td>
<td>{{range .ConditionImmune}}{{.}}{{end}}</td>
<td>{{range .DamageRes}}{{.}}{{end}}</td>
<td>{{range .Senses}}{{.}}{{end}}</td>
<td>{{range .Languages}}{{.}}{{end}}</td>
<td>{{.CR}}</td>

View file

@ -20,15 +20,7 @@
<div class="tile is-child field">
<label for="size">Size:</label>
<div class="control">
<div class="select">
<select name="size">
<option>H</option>
<option>T</option>
<option>S</option>
<option>L</option>
<option>G</option>
</select>
</div>
<input type="text" name="size" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
@ -87,57 +79,12 @@
</div>
</div>
</div>
<div class="card tile is-ancestor is-vertical">
<header class="card-header">
<p class="card-header-title">
Speed
</p>
</header>
<div class="card-content">
<div class="content">
<div class="tile is-ancestor">
<div class="tile is-parent">
<div class="tile is-child field">
<label for="walk">Walk:</label>
<div class="control">
<input type="number" name="walk" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
<div class="tile is-parent">
<div class="tile is-child field">
<label for="burrow">Burrow:</label>
<div class="control">
<input type="number" name="burrow" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
<div class="tile is-parent">
<div class="tile is-child field">
<label for="climb">Climb:</label>
<div class="control">
<input type="number" name="climb" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
</div>
<div class="tile is-ancestor">
<div class="tile is-parent">
<div class="tile is-child field">
<label for="fly">Fly:</label>
<div class="control">
<input type="number" name="fly" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
<div class="tile is-parent">
<div class="tile is-child field">
<label for="swim">Swim:</label>
<div class="control">
<input type="number" name="swim" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
<div class="tile is-ancestor">
<div class="tile is-parent">
<div class="tile is-child field">
<label for="speed">Speed:</label>
<div class="control">
<input type="number" name="speed" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
@ -147,8 +94,7 @@
<div class="tile is-child field">
<label for="str">Str:</label>
<div class="control">
<input type="number" name="str" required class="input input-bordered w-full max-w-xs"
hx-post="/calculate-skills" hx-trigger="keyup changed delay:100ms" hx-target="#skills" hx-swap="innerHTML">
<input type="number" name="str" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
@ -156,8 +102,7 @@
<div class="tile is-child field">
<label for="dex">Dex:</label>
<div class="control">
<input type="number" name="dex" required class="input input-bordered w-full max-w-xs"
hx-post="/calculate-skills" hx-trigger="keyup changed delay:100ms" hx-target="#skills" hx-swap="innerHTML">
<input type="number" name="dex" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
@ -165,18 +110,7 @@
<div class="tile is-child field">
<label for="con">Con:</label>
<div class="control">
<input type="number" name="con" required class="input input-bordered w-full max-w-xs"
hx-post="/calculate-skills" hx-trigger="keyup changed delay:100ms" hx-target="#skills" hx-swap="innerHTML">
</div>
</div>
</div>
<div class="tile is-parent">
<div class="tile is-child field">
<label for="cr">CR:</label>
<div class="control">
<input type="text" name="cr" required class="input input-bordered w-full max-w-xs" hx-post="/calculate-skills"
hx-trigger="keyup changed delay:100ms" hx-target="#skills" hx-swap="innerHTML" hx-target="#skills"
hx-swap="outerHTML">
<input type="number" name="con" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
@ -186,8 +120,7 @@
<div class="tile is-child field">
<label for="int">Int:</label>
<div class="control">
<input type="number" name="int" required class="input input-bordered w-full max-w-xs"
hx-post="/calculate-skills" hx-trigger="keyup changed delay:100ms" hx-target="#skills" hx-swap="innerHTML">
<input type="number" name="int" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
@ -195,8 +128,7 @@
<div class="tile is-child field">
<label for="wis">Wis:</label>
<div class="control">
<input type="number" name="wis" required class="input input-bordered w-full max-w-xs"
hx-post="/calculate-skills" hx-trigger="keyup changed delay:100ms" hx-target="#skills" hx-swap="innerHTML">
<input type="number" name="wis" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
@ -204,117 +136,63 @@
<div class="tile is-child field">
<label for="cha">Cha:</label>
<div class="control">
<input type="number" name="cha" required class="input input-bordered w-full max-w-xs"
hx-post="/calculate-skills" hx-trigger="keyup changed delay:100ms" hx-target="#skills" hx-swap="innerHTML">
<input type="number" name="cha" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
<div class="tile is-parent">
</div>
<div class="tile is-ancestor">
<div class="tile is-parent gap">
<div class="tile is-child field">
<label for="passive">Passive:</label>
<label for="saveDex">Save Dex:</label>
<div class="control">
<input type="number" name="passive" required class="input input-bordered w-full max-w-xs"
hx-post="/calculate-skills" hx-trigger="keyup changed delay:100ms" hx-target="#skills" hx-swap="innerHTML">
<input type="text" name="saveDex" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
</div>
<div class="card tile is-ancestor is-vertical">
<header class="card-header">
<p class="card-header-title">
Save
</p>
</header>
<div class="card-content">
<div class="content">
<div class="tile is-ancestor">
<div class="tile is-parent gap">
<div class="tile is-child field">
<label for="saveDex">Dex:</label>
<div class="control">
<input type="text" name="saveDex" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
<div class="tile is-parent gap">
<div class="tile is-child field">
<label for="saveCon">Con:</label>
<div class="control">
<input type="text" name="saveCon" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
<div class="tile is-parent gap">
<div class="tile is-child field">
<label for="saveWis">Wis:</label>
<div class="control">
<input type="text" name="saveWis" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
</div>
</div>
<div class="tile is-ancestor">
<div class="tile is-parent gap">
<div class="tile is-child field">
<label for="saveCha">Cha:</label>
<div class="control">
<input type="text" name="saveCha" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
<div class="tile is-parent gap">
<div class="tile is-child field">
<label for="saveInt">Int:</label>
<div class="control">
<input type="text" name="saveInt" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
<div class="tile is-parent gap">
<div class="tile is-child field">
<label for="saveStr">Str:</label>
<div class="control">
<input type="text" name="saveStr" required class="input input-bordered w-full max-w-xs">
</div>
</div>
<div class="tile is-parent gap">
<div class="tile is-child field">
<label for="saveCon">Save Con:</label>
<div class="control">
<input type="text" name="saveCon" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
<div class="tile is-parent gap">
<div class="tile is-child field">
<label for="saveWis">Save Wis:</label>
<div class="control">
<input type="text" name="saveWis" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
</div>
<div id="skills" class="card tile is-ancestor is-vertical">
{{ template "skills" }}
</div>
<div class="tile is-ancestor">
<div class="tile is-parent">
<div class="tile is-child field">
<label for="resist">Damage Resistances:</label>
<label for="perception">Perception:</label>
<div class="control">
<input type="text" name="resist" required class="input input-bordered w-full max-w-xs">
<input type="text" name="perception" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
</div>
<div class="tile is-ancestor">
<div class="tile is-parent">
<div class="tile is-child field">
<label for="immune">Damage Immunity:</label>
<label for="stealth">Stealth:</label>
<div class="control">
<input type="text" name="immune" required class="input input-bordered w-full max-w-xs">
<input type="text" name="stealth" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
</div>
<div class="tile is-ancestor">
<div class="tile is-parent">
<div class="tile is-child field">
<label for="vulnerable">Vulnerability:</label>
<label for="damageRes">Damage Resistances:</label>
<div class="control">
<input type="text" name="vulnerable" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
<div class="tile is-parent">
<div class="tile is-child field">
<label for="conditionImmune">Condition Immunity:</label>
<div class="control">
<input type="text" name="conditionImmune" required class="input input-bordered w-full max-w-xs">
<input type="text" name="damageRes" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
@ -339,6 +217,16 @@
</div>
</div>
</div>
<div class="tile is-ancestor">
<div class="tile is-parent">
<div class="tile is-child field">
<label for="cr">CR:</label>
<div class="control">
<input type="text" name="cr" required class="input input-bordered w-full max-w-xs">
</div>
</div>
</div>
</div>
<div class="tile is-ancestor">
<div class="tile is-parent">
<div class="tile is-child field">

View file

@ -1,185 +0,0 @@
{{ define "skills" }}
<header class="card-header">
<p class="card-header-title">
Skill
</p>
</header>
<div class="card-content">
<div class="content">
<div class="tile is-ancestor">
<div class="tile is-parent">
<div class="tile is-child field">
<label for="acrobatics">Acrobatics:</label>
<div class="control">
<input type="text" name="acrobatics" required class="input input-bordered w-full max-w-xs" value="{{
.acrobatics }}" readonly>
</div>
</div>
</div>
<div class="tile is-parent">
<div class="tile is-child field">
<label for="animalHandling">Animal Handling:</label>
<div class="control">
<input type="text" name="animalHandling" required class="input input-bordered w-full max-w-xs"
value="{{ .animalHandling }}" readonly>
</div>
</div>
</div>
<div class="tile is-parent">
<div class="tile is-child field">
<label for="arcana">Arcana:</label>
<div class="control">
<input type="text" name="arcana" required class="input input-bordered w-full max-w-xs" value="{{ .arcana }}"
readonly>
</div>
</div>
</div>
</div>
<div class="tile is-ancestor">
<div class="tile is-parent">
<div class="tile is-child field">
<label for="athletics">Athletics:</label>
<div class="control">
<input type="text" name="athletics" required class="input input-bordered w-full max-w-xs"
value="{{ .athletics }}" readonly>
</div>
</div>
</div>
<div class="tile is-parent">
<div class="tile is-child field">
<label for="deception">Deception:</label>
<div class="control">
<input type="text" name="deception" required class="input input-bordered w-full max-w-xs"
value="{{ .deception }}" readonly>
</div>
</div>
</div>
<div class="tile is-parent">
<div class="tile is-child field">
<label for="history">History:</label>
<div class="control">
<input type="text" name="history" required class="input input-bordered w-full max-w-xs"
value="{{ .history }}" readonly>
</div>
</div>
</div>
</div>
<div class="tile is-ancestor">
<div class="tile is-parent">
<div class="tile is-child field">
<label for="insight">Insight:</label>
<div class="control">
<input type="text" name="insight" required class="input input-bordered w-full max-w-xs"
value="{{ .insight }}" readonly>
</div>
</div>
</div>
<div class="tile is-parent">
<div class="tile is-child field">
<label for="intimidation">Intimidation:</label>
<div class="control">
<input type="text" name="intimidation" required class="input input-bordered w-full max-w-xs"
value="{{ .intimidation }}" readonly>
</div>
</div>
</div>
<div class="tile is-parent">
<div class="tile is-child field">
<label for="investigation">Investigation:</label>
<div class="control">
<input type="text" name="investigation" required class="input input-bordered w-full max-w-xs"
value="{{ .investigation }}" readonly>
</div>
</div>
</div>
</div>
<div class="tile is-ancestor">
<div class="tile is-parent">
<div class="tile is-child field">
<label for="medicine">Medicine:</label>
<div class="control">
<input type="text" name="medicine" required class="input input-bordered w-full max-w-xs"
value="{{ .medicine }}" readonly>
</div>
</div>
</div>
<div class="tile is-parent">
<div class="tile is-child field">
<label for="nature">Nature:</label>
<div class="control">
<input type="text" name="nature" required class="input input-bordered w-full max-w-xs" value="{{ .nature }}"
readonly>
</div>
</div>
</div>
<div class="tile is-parent">
<div class="tile is-child field">
<label for="performance">Performance:</label>
<div class="control">
<input type="text" name="performance" required class="input input-bordered w-full max-w-xs"
value="{{ .performance }}" readonly>
</div>
</div>
</div>
</div>
<div class="tile is-ancestor">
<div class="tile is-parent">
<div class="tile is-child field">
<label for="perception">Perception:</label>
<div class="control">
<input type="text" name="perception" required class="input input-bordered w-full max-w-xs"
value="{{ .perception }}" readonly>
</div>
</div>
</div>
<div class="tile is-parent">
<div class="tile is-child field">
<label for="stealth">Stealth:</label>
<div class="control">
<input type="text" name="stealth" required class="input input-bordered w-full max-w-xs"
value="{{ .stealth }}" readonly>
</div>
</div>
</div>
<div class="tile is-parent">
<div class="tile is-child field">
<label for="persuasion">Persuasion:</label>
<div class="control">
<input type="text" name="persuasion" required class="input input-bordered w-full max-w-xs"
value="{{ .persuasion }}" readonly>
</div>
</div>
</div>
</div>
<div class="tile is-ancestor">
<div class="tile is-parent">
<div class="tile is-child field">
<label for="sleightOfHand">Sleight of Hand:</label>
<div class="control">
<input type="text" name="sleightOfHand" required class="input input-bordered w-full max-w-xs"
value="{{.sleightOfHand }}" readonly>
</div>
</div>
</div>
<div class="tile is-parent">
<div class="tile is-child field">
<label for="religion">Religion:</label>
<div class="control">
<input type="text" name="religion" required class="input input-bordered w-full max-w-xs"
value="{{ .religion }}" readonly>
</div>
</div>
</div>
<div class="tile is-parent">
<div class="tile is-child field">
<label for="survival">Survival:</label>
<div class="control">
<input type="text" name="survival" required class="input input-bordered w-full max-w-xs"
value="{{ .survival }}" readonly>
</div>
</div>
</div>
</div>
</div>
</div>
{{ end }}